4A's Agency Comms IN FOCUS

4A’s Agency Comms IN FOCUS 2020

4A’s Agency Comms IN FOCUS 2020: Blurred Lines will explore how make ourselves sharper and more versatile, the challenges we face today and next year, and actionable solutions, insights, and inspiration we can put into practice immediately.

Decisions-2021-reshceduled

4A’s Decisions 2021

In our all-virtual program on Jan 25-26, 2021, 4A’s Decisions 2021 will explore what’s new and unprecedented today, and what’s coming tomorrow. Discuss, debate, and collaborate on real solutions. Trade innovative, transformational ideas you can use immediately.

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4A’s StratFest 2020

Join us for the 4A’s StratFest 2020 to explore the new frontier in planning.

4A’s Stratfest 2019 Jay Chiat Award– National Strategy – Grand Prix

Marketing & Communications

Joanna Schwab, m:united McCann | Microsoft National Strategy 33 million people with disabilities play video games to do things they can’t do in the physical world. Reaching the world of disabled gamers through the Xbox Adaptive Controller was meant to demonstrate Microsoft’s mission and innovation prowess.   “For gamers with disabilities, gaming lets them do […]

4A’s StratFest 2019 Jay Chiat Award–Winning Case Study: Global Strategy

John Antoniello, VP–Senior Group Creative Director, Publicis Sapient Jennifer Berry, Managing Partner/Account Lead, Publicis Sapient Changing media representation can change lives. Changing the way women are depicted in media and advertising depends as much on changing who’s in front of the lens as who’s behind it. The campaign aimed to broaden representation to represent all […]

Create Like a YouTube Star: Developing Lasting Relationships through Content

  Johannes Helms, Creative Effectiveness Lead, Google Ingrid Nilsen, YouTube Creator   YouTube creators are positioned to help marketers and agencies strategize how to develop lasting relationships with consumers through content that evolves with the creators’ values and the broader culture, influences purchases, and updates the rules of engagement throughout the customer journey.   “My […]

4A’s StratFest 2019: favorite planning tools, hacks, and resources

Marketing & Communications

Attendees shared their favorite tools. 4A’s Research WARC Audience research Answer the Public BrandWatch Census.gov Discuss.io Facebook Audience Insights Google Surveys Instapanel inVibe Simmons Synthesio Think With Google YouGov.com Brand/business research Amazon reviews: natural language processing Company job boards Contagious I/O: case studies Lexalytics: natural-language processing Moz: search activity Quid: search activity Seeking Alpha: CEO […]

4A’s Stratfest 2019 Embracing a New Internet: People-First Strategy for a Decentralized Web

Luke Mulks, Director of Business Development, Brave Software   With privacy, security, and blockchain technological advances converging in a new people-first era for the internet, this session aimed to prepare strategists and marketers on how to plan, navigate, and succeed.   Download Presentation   < Return to event index

4A’s StratFest 2019 James Fraser, Head of Strategy, Mother New York | New York Public Library

James Fraser, Head of Strategy, Mother New York | New York Public Library In 2016, only 20% of U.S. teens read a book of any kind. That’s the lowest ever figure in U.S. history. The assumption is that social media is the enemy, so the question and brief and challenge was how to help the […]

4A’s StratFest 2019 Lunch & Learn: Rise of the D2C Disruptors

Ian Simpson, Sr. Director of Professional Services, Pathmatics This session is a deep dive into the advertising strategies of leading direct-to-consumer brands, examining how their heavy use of social media has helped drive rapid growth and challenge the longstanding leaders in their space.   < Return to event index

4A’s StratFest 2019 Game Design and the Future of Advertising

Mark Mulvey, Strategy Director, Critical Mass Marketers are expected to build immersive, connected brand experiences with encounters and rewards—the types of new worlds game designers have long built. This discussion explains how the world-building techniques of game design apply to marketing.   “I’m not a fan of ‘gameification,’ co-opting and extracting something from the user. […]

4A’s Stratfest 2019 Jay Chiat Award–Winning Case Study: Product/Service Creation

Scott Moore, VMLY&R, Monash University (Sip Safe) In Australia, where drink-spiking has led to assaults, marring the annual Schoolies party-festival tradition, and agency and a university developed Sip Safe, an entry wristband that could detect the presence of unsafe drugs added to an alcoholic beverage.   “This wasn’t the standard business-as-usual brief. When was the […]