Event Date 11.19.2025

Event Time

09:00 AM - 02:00 PM

Venue

  • Microsoft Offices
  • 122 5th Ave, 10th Floor
  • New York, NY
  • USA

4As Gaming Day hosted by Activision Blizzard Media, on November 19th, brings together marketers, platform leaders, and innovators to explore the evolving role of gaming in media, culture, and commerce—offering actionable insights on audience engagement, creative strategy, and measurement in one of today’s most immersive and influential environments.

Don’t miss out! Activision Blizzard Media is giving away an Xbox Console to one lucky in-person attendee!

Agenda

9:00 – 9:30 AM: Arrival, Check-In & Light Breakfast

9:30 – 9:50 AM: Welcome & The State of Gaming

Speakers:

  • Ryan Miller, Director, Partnerships, IPG Media Lab
  • Kevin Freemore, SVP, 4As Media Tech & Data, 4As

9:55 – 10:25 AM: Gaming Is Mass Media – Reframing the Space

Speakers:

  • Jonathan Stringfield, VP Global Business Strategy, Analytics & Trust, Microsoft Advertising
  • Phil Stetler, SVP, Holding Company Memberships – Member Engagement & Development, 4As

10:30 – 11:00 AM: Solving Brand Problems with Gaming

Speakers:

  • Andrea Isaac, Managing Partner, Havas Play
  • Albert Thompson, Director, Digital Innovation, Walton Isaacson
  • Ryan Miller, Director, Partnerships, IPG Media Lab

As gaming continues its ascent as one of the most immersive and culturally influential media channels, marketers are asking: how can we move beyond novelty and deploy gaming in ways that genuinely solve core brand challenges? In this session,panelists will explore how gaming is being leveraged today to address real business objectives, from awareness and consideration to loyalty, conversion, and cultural relevance.

We’ll dive into what’s winning in gaming and reveal what makes a proposal land (or falter) with brand-side clients. Attendees will leave this session equipped with the thinking and language to make a compelling, strategic argument for gaming’s role in integrated brand plans.

11:00 – 11:15 AM: Break

11:15 – 12:00 PM: Breakout Session Block 

Track 1: Audience & Platform Strategy

Title: One Size Doesn’t Fit All: Platform Nuance in Gaming
Themes:

  • Understanding casual vs console vs creator-led platforms
  • Cross-generational gaming behaviors
  • Choosing the right fit for your brand

Track 2: Creative & Content Innovation

Title: Designing Impactful Experiences: From Playables to Interactive End Cards

Themes:

  • Creative best practices in gaming
  • Integrating player behavior into ad design
  • Starcade Studios’ process and insights

Track 3: Measurement & Media Planning

Title: Proving It Works: The Metrics That Matter in Gaming
Themes:

  • What clients want: brand lift, attention, outcomes
  • Third-party measurement and verification
  • ABM case studies and industry progress

12:05 – 12:30 PM: Press Start: How Brands Win When They Play for Real

Discover how brands are connecting authentically with gaming audiences. Learn how to match creative strategy to the gamer mindset, integrate seamlessly into play, and measure impact beyond impressions.

Speakers:

  • Tara Foulkrod, Data Architect, Vladimir Jones
  • Joshua Knapp, SVP, Client Partnerships, Super League
  • Justin Stefanovic, Executive Vice President of Global Partnerships, Misfits
  • Anthony Alexander, Executive Vice President, Livewire

12:35 – 12:45 PM: Closing

12:45 – 2:00 PM: Lunch & Networking