The 4A’s and Critical Mass release Gaming and the Future of Experience Design, a report on game design’s parallels to CX strategy

Every game has a goal. Every game has rules. And every game has a feedback system. Remind you of anything? Those three qualities are also common to customer experience. They explain why a live-streamed eSports event in 2019 drew more viewers than the Super Bowl. And they forecast why your organization’s next marketing hires may […]